A few weeks ago (around the time Crushing Pressure was released), I got it into my head that perhaps I should invent a schedule for releasing small Flash games. Ultimately, Petri Purho’s GDC talk about monthly prototyping and it’s role in helping to generate the ideas for Crayon Phsyics Deluxe got blended together with Jonathan Coulton’s blog post from the beginning of his Thing-A-Week project in my brain, and gave rise to the idea that I would release one Flash game a week…
You are currently browsing the The Wasabi Project blog archives for May, 2009.
Archive for May, 2009
Flash, Game-A-Week with tags: Flash, Game-A-Week