Blog

Wasabi M flixel 2.0 Patch

Posted on Thursday, February 11th, 2010 at 8:29 pm under Tools with tags: , ,

There’s a small and somewhat experimental update available for Wasabi M which adds support for exporting to flixel 2.0+.

If you’d like to try it, please bear in mind that this is a very early release, and hasn’t been as thoroughly tested as the flixel 1.45 and 1.47+ export targets (you can help by reporting any bugs or issues you find with the exported code, or any trouble you have with installing the export plugin).

The update is available here: http://www.thewasabiproject.com/downloads/wasabi-m/WasabiM-Alpha3-2-Flixel200.zip

To install it, simply replace the existing “Export_Flixel.dll” file in Wasabi M’s plugin folder with the new DLL from the download. As long as you’re running the most recent version, you should see “flixel 2.0″ as an export target in the Project Details window the next time you start Wasabi M.

Wasabi M Alpha 3

Posted on Sunday, February 7th, 2010 at 10:00 am under Tools with tags: , ,

I’ve just packaged up a new release of the Wasabi M tile map editor.

This version is still an alpha release, but it does have quite a few bug fixes, updates, and new features.

You can jump right to the download here: http://www.thewasabiproject.com/downloads/wasabi-m/WasabiM-Alpha3-1.zip. As before, Wasabi M is free for non-commercial use, and is pretty reasonably priced for commercial use.

The detailed changelog for this release follows:

Read the rest of this entry »

Tropical Dragon Slaughter (Part 5)

Posted on Saturday, February 6th, 2010 at 10:00 am under Flash with tags: ,

Another quick update about Tropical Dragon Slaughter, this time with a video from the fourth area, “Technobauble”:

You can also check out the new dedicated Tropical Dragon Slaughter page if you’d like to see all four of the gameplay videos side-by-side in one place.

Tropical Dragon Slaughter (Part 4)

Posted on Tuesday, February 2nd, 2010 at 3:00 pm under Flash with tags: ,

A very short Tropical Dragon Slaughter update today with a video from area 3, “Fireflow” — I’ve just about finished adjusting the difficulty for this area:

Tropical Dragon Slaughter (Part 3)

Posted on Sunday, January 31st, 2010 at 9:56 am under Flash with tags: ,

As I hoped, I was able to put together two demo videos from Tropical Dragon Slaughter featuring the game play from the first and second areas in the game.

Here’s a medium length (about one and a half minutes) run through the first area, which has finally been named “Crystalline”:

And a medium length run through area 2, “The Deep”:

Read the rest of this entry »