Here’s an experiment with a puzzle that requires the player to setup ghostly blocks on a wooden walkway then use the mouse to bat around a spirit ball in order to transform the ghost blocks into regular blocks, causing them to crash through the walkway and onto the triggers.
An early debugging and testing run through the first draft of the 9th cave level for my next Flash + flixel game, a sequel to Block Puzzle? Block Puzzle!.
The Deeplight Expedition is the largest game from The Wasabi Project so far, with more than 100 screens of traps and platforming challenges to overcome, and dozens of keys, runes, and tablets to find as you search for the lost Deeplight stone.